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Led design of a gamification system, AI assistant, and conversion tools. Introduced streaks, XP, avatars, rewards, and motion/interaction design to boost engagement and retention.
Brought AI and healthtech startups from concept to market by designing and researching high-impact MVPs.
Owned filter and search design pattern, reducing projected time on task by 66%. Piloted new design operations and procedures.
Shipped native + web app to 14000 new users. Brought product to market by designing and testing end-to-end flow, prioritizing accessibility, and managing 3 intern teams.
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